| Server feedback. | |
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+5Qunreal vATU Pandore SNATS Ghostcarrot 9 posters |
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Ghostcarrot Sergeant
Posts : 58 Forum Activity : 3902 Reputation : 0
| Subject: Server feedback. Tue Dec 03, 2013 2:42 am | |
| We are in need of some feedback on the server, maptime, settings, weapon dmg, amount of weapons, airstrikes, etc...
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SNATS First Lieutenant
Posts : 179 Forum Activity : 3990 Reputation : 1 Age : 31 Country : Holland
| Subject: Re: Server feedback. Wed Dec 04, 2013 1:40 am | |
| Hmm haven't been playing enough yet, but I think nade dmg still too low? | |
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Pandore First Lieutenant
Posts : 103 Forum Activity : 3913 Reputation : 0
| Subject: Re: Server feedback. Wed Dec 04, 2013 7:56 am | |
| What snats said, nade dmg is too low, it should be increased a bit. | |
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vATU Sergeant
Posts : 100 Forum Activity : 3909 Reputation : 0 Age : 29 Country : Mother Russia
| Subject: Re: Server feedback. Wed Dec 04, 2013 8:29 am | |
| Limit the amount of supportfires/airstrike, u can make them alota nd fast even tho u are lvl 1fops.. | |
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Ghostcarrot Sergeant
Posts : 58 Forum Activity : 3902 Reputation : 0
| Subject: Re: Server feedback. Wed Dec 04, 2013 8:54 am | |
| - vATU wrote:
- Limit the amount of supportfires/airstrike, u can make them alota nd fast even tho u are lvl 1fops..
You can only call in airstrikes/arty every 15 seconds atm, can be increased if needed. | |
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vATU Sergeant
Posts : 100 Forum Activity : 3909 Reputation : 0 Age : 29 Country : Mother Russia
| Subject: Re: Server feedback. Wed Dec 04, 2013 9:33 am | |
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Qunreal Captain
Posts : 295 Forum Activity : 4102 Reputation : 0 Country : Middle Earth
| Subject: Re: Server feedback. Thu Dec 05, 2013 9:19 am | |
| - SNATS wrote:
- Hmm haven't been playing enough yet, but I think nade dmg still too low?
Haven't been playing at all but i quess you are right, because i like huge nade dmg. So many ppl whine about nade spam but its not problem to me. keep your eyes open | |
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arneke First Lieutenant
Posts : 171 Forum Activity : 3991 Reputation : 0 Age : 28 Country : Belgium
| Subject: Re: Server feedback. Thu Dec 05, 2013 9:31 am | |
| - Niklas* wrote:
- SNATS wrote:
- Hmm haven't been playing enough yet, but I think nade dmg still too low?
Haven't been playing at all but i quess you are right, because i like huge nade dmg. So many ppl whine about nade spam but its not problem to me. keep your eyes open -1 i don't like it and and for sure when they are overpowered | |
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SNATS First Lieutenant
Posts : 179 Forum Activity : 3990 Reputation : 1 Age : 31 Country : Holland
| Subject: Re: Server feedback. Fri Dec 06, 2013 10:22 pm | |
| On battery bots have no waypoints | |
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SNATS First Lieutenant
Posts : 179 Forum Activity : 3990 Reputation : 1 Age : 31 Country : Holland
| Subject: Re: Server feedback. Mon Dec 09, 2013 7:41 am | |
| - Reduce damage panzer imo - Remove throwing knifes | |
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Jerre Corporal
Posts : 42 Forum Activity : 3852 Reputation : 0
| Subject: Re: Server feedback. Mon Dec 09, 2013 9:30 am | |
| - SNATS wrote:
- - Reduce damage panzer imo
- Remove throwing knifes Don't remove the knifes... | |
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Mathi Sergeant
Posts : 62 Forum Activity : 3880 Reputation : 0 Age : 32 Country : Belgium
| Subject: Re: Server feedback. Mon Dec 09, 2013 9:49 am | |
| - SNATS wrote:
- - Reduce damage panzer imo
- Remove throwing knifes Nope, and nope imo | |
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Sjed Corporal
Posts : 31 Forum Activity : 3835 Reputation : 0
| Subject: Re: Server feedback. Mon Dec 09, 2013 9:47 pm | |
| Panzer is fun. but if you want more players like in AxE, heavy weapons should be restricted. Reason why mortar was disabled on AxE was because it was mainly used so sk with it. Its fun to use, (i use it a lot for example, but if you want more crowded server i suggest only enabling mg42.
Poll could be an option to clear out what everybody wants. In IA for example: they enabled panzerfaust, but a lot of players from AxE didnt like that setting.
Voting option to ask question, with max 1 vote each map. (This will allows us to vote for a panzerwar etc.) but there are other ways for this.
Personally i like the syringe to heal other players on low health. Now it is disabled.
Grenade damage was too low at the start, but i think it is fixed now.
Map suggestions i will post in map voting thread. | |
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Pandore First Lieutenant
Posts : 103 Forum Activity : 3913 Reputation : 0
| Subject: Re: Server feedback. Mon Dec 09, 2013 10:04 pm | |
| - Sjed wrote:
- Personally i like the syringe to heal other players on low health. Now it is disabled.
Me too its izier for medic to heal and you dont have to spend 30sec to heal someone when he is low life. | |
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arneke First Lieutenant
Posts : 171 Forum Activity : 3991 Reputation : 0 Age : 28 Country : Belgium
| Subject: Re: Server feedback. Tue Dec 10, 2013 4:23 am | |
| - lunaa wrote:
- Sjed wrote:
- Personally i like the syringe to heal other players on low health. Now it is disabled.
Me too its izier for medic to heal and you dont have to spend 30sec to heal someone when he is low life. or just to rush and kill everyone | |
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Pandore First Lieutenant
Posts : 103 Forum Activity : 3913 Reputation : 0
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Ghostcarrot Sergeant
Posts : 58 Forum Activity : 3902 Reputation : 0
| Subject: Re: Server feedback. Tue Dec 10, 2013 5:14 am | |
| - Sjed wrote:
- Panzer is fun. but if you want more players like in AxE, heavy weapons should be restricted. Reason why mortar was disabled on AxE was because it was mainly used so sk with it. Its fun to use, (i use it a lot for example, but if you want more crowded server i suggest only enabling mg42.
Reason mortar was disabled in AxE was because it was poorly run by lazy ass admins who didn't bother looking into anti spawnkill scripts. Or because admins/members didn't monitor the server properly. - Sjed wrote:
- Voting option to ask question, with max 1 vote each map. (This will allows us to vote for a panzerwar etc.) but there are other ways for this.
Currently you can vote for a poll in the server twice a map. But admins will always have to enable things you vote for (panzer/sniper war, crazyspeed/gravity, etc..) - Sjed wrote:
- Personally i like the syringe to heal other players on low health. Now it is disabled.
Personally i like the syringe to heal other players on low health to, and i thought i added it but i guess i overlooked it because SOMEONE was rushing me *cough vigi cough*. Will be added and enabled at the next server restart (tonight most likely) thanks for pointing it out. - Sjed wrote:
- Grenade damage was too low at the start, but i think it is fixed now.
Has been increased and reduced to the value it is now (275) - Lunaa wrote:
- yes more time more kill
Expect a nerf for medics in the next server restart! | |
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